HCI researcher and game designer

A player in the metaverse.

Explore my work in games, human–agent interaction, and generative AI.

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Selected work

All publications

Game design

Listen to the Sword

CHI 2024
Extended abstract

Using breathing and spatial audio for Wuxia games.

Part of my work on embodied interaction and player experience.

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Generative AI and virtual reality

From Prompt to Presence

IUI 2026
Full paper

Co-creating personalised emotional sanctuaries in VR with generative AI.

The project connects personalisation, immersive environments, and human–AI co-creation.

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Human–agent interaction

AI of Oz

CHI 2026
Full paper

AI assistance for human moderation in Wizard of Oz studies.

This work examines how AI can support the human moderator in HCI research.

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Research interests

Human–Agent Interaction

How AI agents can prompt, accompany, and collaborate with people — and what that means for agency and trust.

Explore interaction

VR & Extended Reality

Immersive collaboration, spatial interfaces, and embodied experiences that blend the virtual and the real.

Explore VR / XR

Games & Play

Alternate reality games, player motivation through Self-Determination Theory, and narrative across cultures.

Explore games

LLMs & Generative AI

Generative systems that turn language into worlds, characters, and emergent interactive experiences.

Explore AI

Publications

CHI · IUI · CHI Play · OzCHI · DiGRA · SIGGRAPH Asia · ISMAR · IJRP. Filter by theme below.

Trajectory

Where I've worked

Research and game design across New Zealand, Germany, Korea, Sweden, and China.

Apr 2026 — Present

Visiting PhD Student

University of Augsburg · Chair for Human-Centered AI (Prof. Elisabeth André) · Germany

Collaborating on human-centered AI, intelligent user interfaces, and human–agent interaction.

Oct 2024 — Present

Lead AI Game Designer

MICROFEEL · Remote

Led a team building systems that generate game stories, mechanics, and NPCs end-to-end from natural-language input.

2023 — Present

PhD Researcher

University of Canterbury · School of Product Design · New Zealand

Research on VR, human–agent interaction, and conversational AI. Publications at CHI, OzCHI, DiGRA, and SIGGRAPH Asia.

Recognition

Honors & Grants

Competitive research funding and national awards.

DAAD2026 · Grant
Research Grants in Germany

Deutscher Akademischer Austauschdienst (DAAD) · research stay at the University of Augsburg, Chair for Human-Centered AI

CSC2025 · National
Chinese Government Award for Outstanding Self-Financed Students Abroad

China Scholarship Council (CSC) · national award for outstanding self-funded PhD students overseas · University of Canterbury, New Zealand