Academic Background

2023 - Present

PhD in Human Computer Interaction

University of Canterbury, New Zealand 🇳🇿

Currently pursuing a PhD in Human Computer Interaction, focusing on immersive entertainment experiences and player motivation in Alternate Reality Games (ARGs). My research explores the intersection of technology, psychology, and game design.

  • 🎯 Research Focus: Player motivation and engagement in ARGs
  • 🔬 Methodology: Mixed-method research combining quantitative analytics with qualitative insights
  • 🌍 Cross-cultural studies on gaming patterns and player behavior
  • 💡 Application of Self-Determination Theory in gaming contexts
2021 - 2023

Master of Art in Game Design

Uppsala University, Sweden 🇸🇪

Completed a comprehensive Master's program in Game Design, gaining expertise in both theoretical foundations and practical application of game development principles. The program covered various aspects of game design from narrative to technical implementation.

  • 🎮 Game Design Theory and Practice
  • 📚 Interactive Narrative and Storytelling
  • 🧠 Player Psychology and User Experience Design
  • 💻 Game Development Technologies and Tools
  • 🎌 Cultural Perspectives in Game Design
2016 - 2021

Bachelor of Art in Communication

Huazhong University of Science and Technology, China 🇨🇳

Earned a Bachelor's degree in Communication, building a strong foundation in media studies, digital communication, and human interaction. This interdisciplinary program provided valuable insights into how people communicate and interact with technology.

  • 📱 Digital Media and Communication Technologies
  • 🌐 Social Media and Digital Culture
  • 👥 Human-Computer Interaction Fundamentals
  • 📊 Research Methods in Communication Studies
  • 🌏 Cross-cultural Communication