Professional journey in game design, research, and technology innovation ◊
Conducting cutting-edge research in Human Computer Interaction with a focus on immersive entertainment experiences and Alternate Reality Games (ARGs). Leading multiple research projects that bridge theoretical understanding and practical applications. 🎓
Conducted specialized research in immersive entertainment, focusing on Jubenshika (Script Murder) experiences and Escape Room design. Explored how narrative-driven entertainment formats can create engaging social experiences. 🎭
Worked in the strategic investment division of one of China's leading live-streaming platforms, conducting market research and investment analysis in the gaming and entertainment technology sectors. 📈
Contributed to the development of "Champion of the Fields," a mobile game project, gaining hands-on experience in game design and development processes. 🎮