Research Focus Areas

My interdisciplinary research spans multiple domains, combining theoretical frameworks with practical applications.

Alternate Reality Games (ARGs)

Investigating player motivation patterns and engagement strategies in immersive ARG experiences using Self-Determination Theory and mixed-method research approaches.

Player Motivation Self-Determination Theory Immersive Experiences

AI-Assisted Design Tools

Developing generative AI applications for character design, creative prototyping, and supporting the design process in game development and interactive media.

Generative AI Character Design Creative Tools

Cultural HCI

Exploring how cultural contexts influence human-computer interaction, particularly in gaming environments and conversational AI systems for cultural institutions.

Cultural Computing Conversational AI Cross-cultural Design

Publications

Motivational Landscapes of ARG Players: A Self-Determination Theory Perspective 🎯

DiGRA 2024

This paper explores the motivational patterns of Alternate Reality Game (ARG) players through the lens of Self-Determination Theory. The study reveals how different motivational factors influence player engagement and long-term participation in ARG communities.

ARG Player Motivation Self-Determination Theory

Sketchar: Supporting Character Design and Illustration Prototyping Using Generative AI 🎨

CHI Play 2024

An innovative tool that leverages generative AI to support character design and illustration prototyping, bridging the gap between creative vision and technical implementation in game and media production.

Generative AI Character Design Creative Tools

Exploring User Preferences for Museum Guides: The Role of Chatbots in Shaping Interactive Experiences 🏛️

CHI 2025 LBW

Museums are increasingly using chatbots to transform passive visits into interactive experiences, leveraging advancements in Large Language Models (LLMs) for more engaging interactions. This research examines preferred chatbot roles and their relationship to artifact characteristics in museum contexts.

Conversational AI Cultural Heritage User Experience

Can AI Prompt Humans? Multimodal Agents Prompt Players? Game Actions and Show Consequences to Raise Sustainability Awareness 🎮

CHI 2025

Unsustainable behaviors are challenging to prevent due to their long-term, often unclear consequences. This research explores using multimodal agents in serious games to raise sustainability awareness by creating artificial environments where players can immediately experience the outcomes of their actions.

Multimodal Agents Sustainability Serious Games

Listen to the Sword: Using Breathing and Spatial Audio for Wuxia Games ⚔️

CHI 2024 EA

Innovative research exploring the use of breathing patterns and spatial audio design in Wuxia (Chinese martial arts) games, creating more immersive and culturally authentic gaming experiences.

Spatial Audio Wuxia Games Cultural Gaming

I Light U Up: Exploring a New Emergent Narrative Paradigm through Light and Generative AI 💡

SIGGRAPH Asia 2024

Experimental research on using light-based interfaces combined with generative AI to create emergent narrative experiences, pushing the boundaries of interactive storytelling.

Emergent Narrative Light Interface Generative AI